Pixel art SNES 16-bit of a retro dispatch center with a robot operator routing glowing message packages through neon rails to three distinct receiver nodes, neon SIGNALS sign above

Internal Messaging in Quarkus: Signals, @Receives, and the New Publisher-Subscriber Pattern

Decouple components with Quarkus Signals. Type-safe resolution, @Receives, pub/sub vs unicast vs request-reply, and why Spring has no native equivalent.

June 27, 2026 · 15 min · Matheus Oliveira
SNES 16-bit pixel art of a retro dispatch center with a robot operator routing glowing message packets down neon rails toward three distinct receiver nodes, neon EVENT BUS sign overhead

Internal Messaging in Quarkus: Event Bus, ConsumeEvent, and the Publisher-Subscriber Pattern

Decouple components with the Vert.x Event Bus. Pub/Sub vs Point-to-Point, asynchronous consumers with @ConsumeEvent, and why Spring has no native equivalent.

June 20, 2026 · 17 min · Matheus Oliveira
SNES 16-bit pixel art beat 'em up scene of a warrior absorbing database crystal power into their body while reactive energy waves radiate outward, neon ACTIVE RECORD sign in the background

The Active Record Pattern and Hibernate Reactive: Entities That Save Themselves in Quarkus

Entities that save themselves! Refactor your orders application to the Active Record pattern with PanacheEntity, learn when to choose Repository vs. Active Record, and enter the reactive world with Hibernate Reactive and @WithTransaction.

May 24, 2026 · 21 min · Matheus Oliveira
SNES 16-bit pixel art beat 'em up scene of a street fighter shattering an in-memory list enemy while crystal database tables rise from the ground, neon PANACHE sign in the background

Persistence with Panache: From Spring Data JPA to the Repository Pattern in Quarkus

No more in-memory lists! Evolve your orders application with real persistence using Hibernate ORM with Panache in the Repository pattern. Dev Services, pagination, HQL queries and the transition from Spring Data JPA.

May 10, 2026 · 10 min · Matheus Oliveira
SNES 16-bit pixel art of a shield protecting a database from corrupted data blocks

Stop Writing Manual Validations: The Definitive Guide to Bean Validation and DTOs in Quarkus

Ditch the infinite ‘if-else’ blocks! Learn how to ensure data integrity across all layers using Bean Validation 3.1. A complete guide on DTOs, custom rules, method validation, and standalone usage.

March 18, 2026 · 5 min · Matheus Oliveira
SNES 16-bit pixel art battle screen between a tech-fantasy hero and a 'Legacy Complexity' monster

RESTful APIs with Quarkus: Use Jakarta REST and Quarkus REST for Spring Developers

A complete guide for Spring developers on RESTful APIs in Quarkus. Learn about the Jakarta REST specification, the Quarkus REST implementation, and how to build high-performance endpoints.

February 25, 2026 · 8 min · Matheus Oliveira
Duke mascot in Cuphead style carrying a giant Quarkus injection needle

Quarkus Dependency Injection: The Ultimate Guide for Spring Developers

Understand how Quarkus reinvented Dependency Injection with ArC: zero runtime reflection, instant startup, and flexible configuration.

February 14, 2026 · 4 min · Matheus Oliveira

The First Contact and Quarkus Development Mode

A hands-on first contact: building your first API and discovering why Quarkus Dev Mode is a game changer for Spring developers.

January 31, 2026 · 6 min · Matheus Oliveira
Java Evolution to Cloud Native

The Java Renaissance: From J2EE to Cloud Native with Quarkus

Explore the evolution of Java: from the heavyweight J2EE servers to Quarkus’s subatomic efficiency in a Cloud Native world.

January 24, 2026 · 6 min · Matheus Oliveira